In Warmth 2014.
This morning’s pre-work art.
From what I understand, the way to make a sexualized MOBA character is:
1) Draw a sexy naked person.
2) Add some pseudo-biblical/mythological barely-there paraphernalia/accessories/ a dramatic headpiece,
3) LONG BILLOWING SCARF-CLOTHING AND SWIRLING WINDS OF DESIRE plus “armor.”
Have been looking at a lot of MOBA concept art+3D models lately. I’m not surprised by the lack of non-sexy-sameface female characters— I’m just incredibly disappointed [insert your best Stern Matronly Face here, thank you].
I don’t need there to be No Sexualized Women Ever. But boy would I love some old giant battle-scarred women that don’t look like they pose for playboy! And some tiny-waisted shiny dudes that look like they figure skate and model for a living! If we can have Cat Girls, we can have Pool Boys.
If they would only even the playing field on character choices I would play these games and give them my money with gladness.
Cold Sunday Eve.
Uploading the darker version of this (i.e., the original.) (It’s up on inprnt too.)
Hi everyone! I’m making my piece from “Banquet” available as a print.
As you may notice, this is a slightly edited version of the original— i wanted to add a more outwardly monstrous element to Lecter’s figure.
Made another club demon to go with the first one.
Things are much cleaner and generally easier to navigate, at least in my opinion. Thoughts? Concerns? Objections?
Testing brushes, sketching concepts.
Sigils and signs.
"I don’t believe this, with all the necessary training and permits he would have to be at least 21 years old to operate a crane" the judge says to...
Why doesn’t Klavier have a German accent what is this 0/10 no stars